// Copyright (C) 2010, Guy Barrand. All rights reserved.
// See the file tools.license for terms.

#ifndef toolx_OpenGL
#define toolx_OpenGL

#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif

#if TARGET_OS_IPHONE
#include <OpenGLES/ES1/gl.h>
#elif defined(ANDROID)
#include <GLES/gl.h>
#elif _WIN32
#include <windows.h>
#include <GL/gl.h>
#elif __APPLE__
#if defined(TOOLX_USE_GL_GL_H) || defined(TOOLS_USE_GL_GL_H)
#include <GL/gl.h>  //Macports X11 GL.
#else
#include <OpenGL/gl.h> //Apple/OpenGL.
#endif
#else
#include <GL/gl.h>
#endif

#endif
