News in 0.3.4:
- many ui improvements,
- support for quadric objects,
- support for bicubic (bezier) patch objects,
- many cleanups and the usual bugfixes.

News in 0.3.3:
- many finish statements are now supported,
- support for CSG (contructive solid geometry) objects.
- all the transformations are now logged, and can now be edited interactively.
- support for height field objects.
- bugfixes.

News in 0.3.2:
- support for plane and torus in the built-in raytracer.
- support for a background color.
- light sources can now be edited after their creation.
- we can now pan around the scene with the middle mouse button.
- bugfixes.

News in 0.3.1:
- new csgtree,
- more complete switch to gtk+-2.0,
- many bugfixes

News in 0.3.0:
- port to GTK+-2.0

News in 0.1.12:
- A zoom tool,
- Mouse pointer shape now show which tool is used,
- Scaling in only one direction is now possible,
- Precise modification of primitives parameters,
- New renderer modules,
- Texture editor,
- Bugfixes.

News in 0.1.11:
- new format supported: GTS (GNU Triangulated Surface),
- some more work in the superellipsoid creation dialog,
- a new and user-friendly camera view,
- rendering in the camera view is now performed by modules,
- many code reorganisations,
- bugfixes.

News in 0.1.10:
- fix compilation for the bishop s3d exporter,
- windows titles are properly updated after a save,
- Greatly improved the superellipsoid creation UI.
- code cleanups,
- improved UI,
- bugfixes.

News in 0.1.9:
- small bugfixes in loading povfiles
- some sources reorganisation
- new widget to handle colors
- support for loading 3D-Studio 3DS files
- some other small fixes.

News in 0.1.8:
- Code reorganisation
- Use of some widget from The Gimp
- Splash screen
- Preferences handling
- Tips-of-the-day dialog
- Nice logo from Bruno Bellamy

News in 0.1.7:
- a new OO scheme has been adopted
- code simplifications
- pigments can now be plain, checker, brick and hexagon (more to come)
- all objects can now be selected with a single click
- Faster Gouraud rendering
- bugfixes

News in 0.1.6:
- Many code simplifications
- All objects that cannot be created have been removed,
- Textures are now only pigment, and pigment only color.
- Many bugs fixes
 
News in 0.1.5:
 - Major bugfixes.

News in 0.1.4:
 - Spanish i18n.
 - Many bug fixes.

News in 0.1.3:
 - Use of GtkItemFactory so the Accelerator keys are saved from session to
   session,
 - Giram now use the more up-to-date povfront 1.3.2,
 - Should now compile with or without gcc,
 - Some major cleanups,
 - New icons,
 - Many bug fixes.

News in 0.1.2:
 - Some more gnomifications,
 - Missing snap features for cones and cylinders has been added,
 - Switch to Automake 1.4, reorganize the source tree,
 - Helper files are now installed according to the FHS,
 - One little bugfixes or two.

News in 0.1.1:
 - A snap to grid feature has been added,
 - Cone and Cylinder can now be created opened on closed,
 - Objects can now be selected from the csgtree,
 - New icons and documentation updates,
 - Many bugfixes.

News in 0.1.0:
 - Solid texture can now be attached to an object,
 - New way of selecting tools,
 - Many cleanups and bugfixes.

News in 0.0.18:
 - A 'preferences' dialog box has been added,
 - The About dialog has been changes,
 - Some more functions in the Procedural DataBase,
 - Various little changes,
 - Bunch of bugfixes.

News in 0.0.17:
 - Better and easier to use Plugins interface,
 - Better support for DXF (now with Comments !),
 - Giram can now export in a new format: S3D,
 - Rotation can now be restrained to fixed angles,
 - Did I mention bugfixes?

News in 0.0.16:
 - Corrected some very serious bugs that prevent Giram to run at all if it
   hasn't been installed correctly,
 - New icons,
 - Triangle mesh and single triangle are now available,
 - OpenGL is now supported for faster rendering,
 - Giram can now import/export AutoCAD DXF files,
 - Usuals Bugfixes.

News in 0.0.15:
 - The user can now add Light Sources,
 - Parsing, creation and drawing of 'Surface of Revolution' objects,
 - Online Tutorial,
 - New version of Povfront,
 - Bufixes.

News in 0.0.14:
 - Cool plugins interface,
 - Two plugins,
 - Cut, Copy and Paste of objects,
 - Double clicking on a Tool will now bring up the 'Tool Options Box',
 - A little bug about Cone selection has been removed,   
 - Better documentation,
 - Bugfixes.

News in 0.0.13:
 - Introduction of an ~/.giram/giramrc configuration file to set the
 LibraryPath Povray variable,
 - Better rendering of CSG Objects,
 - More flexible support for cones,
 - We can now automatically size/zoom window to fit the scene/selection,
 - Bugfixes,
 - Much more.

News in 0.0.12:
 - Creation of cones, torus, disc,
 - New implementation of the CSG,
 - Gnome Compliance is now included but Gnome isn't required,
 - Really cool POV-Ray front-end,
 - Better documentation,
 - Bug fixes,

News in 0.0.11:
 - ALL the PovRay primitives are now basically supported,
 - Better support for Loading/Saving Pov Files,
 - Objects can be Hidden/Shown from the CSG Tree Dialog Box,
 - More icons,
 - Many, many bug fixes.

News in 0.0.10:
 - Better interface,
 - The Saving of POV scenes is now improved,
 - New support for the camera,
 - Tool Tips,
 - Some Cleanups in the code,
 - i18n bugfixes.

News in 0.0.9:
 - The user can now build scenes from scratch,
 - Many more informations are shown in the statusbar,
 - POV-Ray frontend (povfront), 
 - New Objects (Try the superellipsoid...),
 - Bugfixes,

News in 0.0.8:
 - I18n is now supported,
 - Many more objects and textures are supported,
 - The loader is really more reliable,
 - Many scenes from POVSCN.ZIP archive can be loaded,
 - The Angle of rotation is shown in the statusbar,
 - Bugfixes,
 - Much More...

News in 0.0.7:
 - Fixed a bug in the drawing of csg objects,
 - A Status Bar has been added to every view,
 - New object: torus,
 - Better handling of textures,
 - The dialogs can now be shown/hidden with the main tool box menu,
 - Bugfixes.

News in 0.0.6:
 - Bugfixes,
 - New object: cylinder,
 - The Lights now appear in the CSGTree,
 - Sphere, box, cylinder and plane creation,
 - Tool-Options Dialog,
 - Improved rotation and scale of objects,
 - Many improvements/bugfixes in the loading of a POV scene,
 - More documentation.

News in 0.0.5:
 - Bugfixes,
 - Improved selection of objects,
 - Implementation of move/rotate/scale tools
 - Many small improvements,
 - Preliminary documentation.

News in 0.0.4:
 - Many, many bug fixes.
 - Selection of objects.
 - Simple operations can be used on objects/Group of objects.
 - Many, many new bugs ;)

News in 0.0.3:
 - XY, XZ & ZY views

News in 0.0.2:
 - Rulers
 - Better support for LoadPov.

News in 0.0.1:
 - Switched to Autoconf/Automake.
